

Instead, Respawn has made a dozen-or-so sidequests and bounty hunts that take you to lesser-explored corners of the map. The only thing Jedi: Survivor's missing are trails of floating gems or coins to draw my eye to optional areas. It's more like a collection of linear levels connected to a central area like spokes on a wheel-a PS2-style platformer without the loading screens, essentially. It's deep, wide, and technically an open world, but not a boundless sandbox.

You might be surprised to find out that half (if not more) of the game takes place on Koboh, but that's because it's packing multiple full-sized levels, side quests, secret areas, puzzle rooms, and optional boss battles. Much of Jedi: Survivor's platformer spirit is felt in its hub world of Koboh, a frontier planet in the midst of a turf war between stormtroopers and raiders wielding reprogramed prequel droids.
